Vanstein, a scholar Throné Anguis, a thief Temenos Mistral, a cleric Castti Florenz, an apothecary and Ochette, a hunter. The game's main cast includes Agnea Bristarni, a dancer Partitio Yellowil, a merchant Hikari Ku, a warrior Osvald V. It takes place in the world of Solistia, a setting that is more modern than the prior game's medieval setting, which is presented more like something from the nineteenth or twentieth centuries. While Octopath Traveler II retains the same structure of following eight separate character's stories throughout the game, it follows eight new characters in a new setting separate from the prior games. New to the battle system are "Latent Powers", which function similar to limit breaks in Final Fantasy, moves that can only be accessed once a gauge builds up over the course of a battle. Every turn, "boost points" are accumulated, which can be used for extra moves in future turns. Once discovered, an indicator is shown onscreen, and if it is exploited enough times, a "break" occurs, temporarily weakening the enemy. Every enemy has a number of hidden "weakness" attributes related to being weak to particular weapons or elements. The game retains the turn-based battle system of the first game as well, including the "break" and "boost" systems. For example, the player can choose to make the character Hikari duel characters in the daytime, in hopes of learning new skills for battle, but at night, there is the separate option to instead spend in-game currency to bribe characters for information or items. New to the sequel is there being distinct "daytime" and nighttime" segments of gameplay, with path actions being different depending on the time of day. Once again, each character has their own "path action" - a particular means for the player to have the respective character interact with non-player characters in the game world, often with the goal of getting reward items or characters to fight in support of their cause. The player moves between eight separate characters, each with their own purpose for traversing the game world. Similar to the first Octopath Traveler, the game plays as a traditional JRPG. It was released worldwide on Februfor Nintendo Switch, PlayStation 4, PlayStation 5 and Windows it is the first Octopath game released on PlayStation platforms. It is a sequel to Octopath Traveler (2018), and the third entry in the series after the prequel mobile game Octopath Traveler: Champions of the Continent (2020), though it features a new cast of characters and setting separate from prior games. However, there is still enough of the Tactics DNA present in Triangle Strategy that fans familiar with Tactics will come to love when the game releases next year.Octopath Traveler II is a role-playing video game developed by Square Enix and Acquire and published by Square Enix. Plus, with players being able to make decisions that influence the narrative directly, subsequent playthroughs could be very different both narratively and gameplay-wise. Emphasis of narrative is the key difference here, as there's a lot more exposition and conflict background laid out beforehand, at least based on the Project Triangle Strategy demo. Triangle Strategy certainly scratches a very similar itch, though in a pretty unique way that is still experienced very differently compared to a Tactics game. The biggest difference is Triangle Strategy's emphasis on a more complex story that players can influence more directly, implementing key moral choices and decisions for players to consider. However, there are plenty of diversions from this core foundation that Triangle Strategy offers, like unique character abilities, team attacks and flanking, along with more diverse and unusual landscapes. Players battle on a variety of terrain, with varying degrees of verticality and advantage, all while considering each unit's individual strengths and weaknesses. Gameplay is where the obvious correlation lies, because Triangle Strategy plays very similarly to Final Fantasy Tactics.
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